Town: Vûna Ku̽hu

Vûna Ku̽hu

Vûna Ku̽hu
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceÀsu̹ Ûyu̹ Empire
Sub ProvenceKěkzamrǐm Zone
RegionNoia Mul Forest
Founded1100
Community LeaderLaird Tshêv Èlëm
Area5 km2 (2 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation1196 m (3923 ft)
Average Yearly Precipitation201 cm/y (79 in/y)
Population1387
Population Density277 people per km2 (693 people per mi2)
Town AuraEnchantment
Naming
Native nameVûna Ku̽hu
Pronunciation/ˈvʊna/ /ˈku̽hu/
Direct Translation[large] [nurse]
Translation[Not Yet Translated]

Vûna Ku̽hu (/ˈvʊna/ /ˈku̽hu/ [large] [nurse]) is a temperate Town located in Kěkzamrǐm Zone, Àsu̹ Ûyu̹ Empire, within the Warrenese Shogunate.

The name Vûna Ku̽hu is derived from the Wareneese language, as Vûna Ku̽hu was founded by Grèbëd Zënka, who was culturaly Wareneese.

Climate

Vûna Ku̽hu has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being a freezing -1°C (31°F) and its average temperature during the winter being a cool 11°C (51°F). Vûna Ku̽hu receives an average of 201 cm/y (79 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Vûna Ku̽hu covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1196 m (3923 ft) above sea level.

Overview

Vûna Ku̽hu was founded durring the early 12th century in winter of the year 1100, by Grèbëd Zënka. The establishment of the new community went well, with no major obsticles durring construction.

Vûna Ku̽hu was built using the conventions of Wareneese durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Vûna Ku̽hu is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Vûna Ku̽hu is buildings have been located at convienant points along the valley Vûna Ku̽hu was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the narrow packed earth streets flow where they are able to be made rather than folowing the most convienant paths. The town has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the town is well defended against anything short of an army. The town's cost-cutting-focused defences are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

Right off the bat Vûna Ku̽hu hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this town has come into quite a lot of wealth, and recently from the looks of things. The town is very clearly a joyfull place as well as wealthy. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.

Civic Infrastructure

Vûna Ku̽hu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vûna Ku̽hu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vûna Ku̽hu's parks.

Vûna Ku̽hu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vûna Ku̽hu.

Vûna Ku̽hu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vûna Ku̽hu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vûna Ku̽hu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vûna Ku̽hu's public wards, blessings, and other arcane systems.

Vûna Ku̽hu possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Vûna Ku̽hu's grid is powered by hydrogalvanic generators.

Vûna Ku̽hu has a first rate hospital which caters to anyone in need of long term medical care.

Vûna Ku̽hu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vûna Ku̽hu's natural decorations nor waterways.

Vûna Ku̽hu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vûna Ku̽hu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

There’s a relatively new religion in Vûna Ku̽hu which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.

Vûna Ku̽hu's town hall was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Vûna Ku̽hu every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.

The Skin Stitcher near Vûna Ku̽hu are known to be almost tame, such that they can be put to domestic use.

Vûna Ku̽hu's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves orgies to channel Transmutation energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5548 m2
    • Cattle and Similar Creatures: 346
    • Poultry: 4161
    • Swine: 277
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 138

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 9
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 9
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 1
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 8
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

429 of Vûna Ku̽hu's population work within a Foundational Occupation.

931 of Vûna Ku̽hu's population do not work in a formal occupation, but do contribute to the local economy. 27 (2%) are noncontributers.

Points of Interest

Vûna Ku̽hu has a substantial mill pond located a short distance from town.

POI

History

The the a tablet of Mysticism, an a tablet imbued with potent amounts of Mysticism energies was created in Vûna Ku̽hu by in time immemorial, reportedly some time during the late 2nd century.

History